Win the Cold War but not by too much, or everyone dies
Playtested 30m 2 Players Ages 12+ Medium
Win the game by coming out ahead in Influence more Situations than your opponent.
Each round, play four new Situations onto the board. Use your Nukes, Spies, Diplomats and more to win them to your side.
Will you be able to defeat the Hammers? Will you realize the dream of Global Hammerdom? It's your Cold War in Caps and Hammers.